Cost : 60 Damage : 10 Action point : 3 Defensive mode : no Mode A : yes Mode B : yes Range : 2-20 Accuracy : 60% Ammo : 5/5 Close combat : no Skills points needed : - Constitution : 2 - Light weapon : 0 - Heavy weapon : 4 - Technics : 1 - Medicine : 0 - Leadership : 0 TOTAL : 7
You can use this weapon in two modes. Target large area effect in weapon Mode A or place mines with delicate precision in weapon Mode B. Number of shots that can be fired from a cold gun before it becomes hot : never Number of shots that can be fired after your turn is over before it gets hot again : all
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