Cost : 30 Damage : 4 Action point : 1 Defensive mode : yes Mode A : yes Mode B : no Range : 1-20 Accuracy : 4% Ammo : 10/10 Close combat : bayonet Skills points needed : - Constitution : 0 - Light weapon : 3 - Heavy weapon : 0 - Technics : 0 - Medicine : 0 - Leadership : 0 TOTAL : 3
Good range, cooler running, more powerful and a bayonet for close combat. Number of shots that can be fired from a cold gun before it becomes hot : 4 Number of shots that can be fired after your turn is over before it gets hot again : 1
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