Advanced Combat Gun

AdvancedCombatGun Cost : 20
Damage : 3
Action point : 1
Defensive mode : yes
Mode A : yes
Mode B : no
Range : 1-10
Accuracy : 3%
Ammo : 8/8
Close combat : bayonet
Skills points needed :
- Constitution : 0
- Light weapon : 1
- Heavy weapon : 0
- Technics : 0
- Medicine : 0
- Leadership : 0
TOTAL : 1

More stable than the light combat gun, fair damage, cooler running and has a bayonet for close combat. Very useful to kill Scay'Ger and gain experience.
Number of shots that can be fired from a cold gun before it becomes hot : 3
Number of shots that can be fired after your turn is over before it gets hot again : 1

 

 < pervious | next >