Cost : 20 Damage : 3 Action point : 1 Defensive mode : yes Mode A : yes Mode B : no Range : 1-10 Accuracy : 3% Ammo : 8/8 Close combat : bayonet Skills points needed : - Constitution : 0 - Light weapon : 1 - Heavy weapon : 0 - Technics : 0 - Medicine : 0 - Leadership : 0 TOTAL : 1
More stable than the light combat gun, fair damage, cooler running and has a bayonet for close combat. Very useful to kill Scay'Ger and gain experience. Number of shots that can be fired from a cold gun before it becomes hot : 3 Number of shots that can be fired after your turn is over before it gets hot again : 1
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