We picked up an emergency signal from a Dr. Reich, he's got to be hiding somewhere nearby. Captain Rutherford says he's a virologist and he might be able to cure what's mutating the Scay'Ger, which is the first good news we've had since we got here. The bad news is Scay-Hallwa is dead if we don't bring him in.

Objective : find Dr. Reich, then reach the red exit area
Loss if : corporal Bratt is killed during the mission. You were not able to reach Dr. Reich
Enemies : Ray'Ther, Gore'Thers, Cy'Coo
Ammo boxes : 3
Equipment boxes : 10 (10 points, 10 points, 20 points, 20 points, 20 points, 20 points, 20 points, 50 points, 50 points, +2 skills points (one for light weapon proficiency and one for heavy weapon proficiency))
Space marines : corporal Bratt, West, Maxon, Casso, Lee, Bakee

Tips :
- The dark bridges are severely damaged, and the weight of multiple Scay'Ger may cause them to collapse.
- Don't cut yourself off from Dr. Reich.
- He's located in the north.

Commendations : no

Before mission :
Weapons : -
Equipment : -

Strategic report :
By Gades : this mission is quite easy after you get rid of those pesky Gore'Ther and Cy'Coo. In this level, you should lure the Gore'Ther into the unstable bridges (ones that look like it took battle damage). Note that it can support ONLY one person on them. More will make it collapse, which is a good thing to kill those Gore'Ther. On the other hand, the Cy'Coo shoould be destroyed by putting your men in defese mode. After crossing the two unstable bridges, Dr. Reich is in the room on the right, while the room on the left contain three Ray'Ther and three crates. The one in the middle adds attributes to the character who opened them.