I'm no art expert, but what we're seeing around here wasn't put together by the Scay'Ger, even when they were sane - which sometimes I doubt they ever were. Chainsaw confirmed as much to Simon, so I'm wondering what the hell's going on here... Even the Major's got a look in her eyes I haven't seen before, and I don't think it's from appreciating nature...
Objective : reach one of the red exit area Loss if : sergeant Bratt or Major Rutherford are killed in action Enemies : Ray'Ther, Bea'Coo Ammo boxes : 3 Equipment boxes : 0 Space marines : Sergeant Bratt, Rock, Austin, Knox, Wayne, Major Rutherford
Note : this mission was played at difficulty level 1
Tips : - You need to hide behind objects to pass the two fire-breathing heads at the end of the long passage. - Don't limit yourself to just crates, since Scay'Ger are useful for more than just target practice... - The slab behind the heads will stop the fire-breathing when stepped on.
Commendations : no
Before mission : - Weapons : - Equipment : -
Strategic report : -
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