I'm no art expert, but what we're seeing around here wasn't put together by the Scay'Ger, even when they were sane - which sometimes I doubt they ever were. Chainsaw confirmed as much to Simon, so I'm wondering what the hell's going on here... Even the Major's got a look in her eyes I haven't seen before, and I don't think it's from appreciating nature...

Objective : reach one of the red exit area
Loss if : sergeant Bratt or Major Rutherford are killed in action
Enemies : Ray'Ther, Bea'Coo
Ammo boxes : 3
Equipment boxes : 0
Space marines : Sergeant Bratt, Rock, Austin, Knox, Wayne, Major Rutherford

Note : this mission was played at difficulty level 1

Tips :
- You need to hide behind objects to pass the two fire-breathing heads at the end of the long passage.
- Don't limit yourself to just crates, since Scay'Ger are useful for more than just target practice...
- The slab behind the heads will stop the fire-breathing when stepped on.

Commendations : no

Before mission : -
Weapons : -
Equipment : -

Strategic report : -