The first antenna station is powered up, and we've got the second one in sight, but still no batteries for the transmitter itself. We're checking every crate - they have to be here... somewhere in the halls... they have to be...
Objective : activate the lever in the north before you return into the north Loss if : sergeant Bratt or Simon are killed during the action Enemies : Ray'Ther, Squee'Coo Ammo boxes : 8 Equipment boxes : 3 (20 points, 20 points, 20 points) Space marines : Sergeant Bratt, Rock, Austin, Knox, Simon
Note : this mission was played at difficulty level 1
Tips : - The flame thrower might become handy here. - Don't be conservative with your ammo. You'll find more than you need... - Blow up tubes fast.
Commendations : no
Before mission : The Old Fort Weapons : light combat gun, advanced combat gun, standard assault rifle, sniper rifle, flame thrower Equipment : short range scanner, light armor, standard armor, light stimulants, servo system, medical kit, munitions pack
Strategic report : -
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