The first antenna station is powered up, and we've got the second one in sight, but still no batteries for the transmitter itself. We're checking every crate - they have to be here... somewhere in the halls... they have to be...

Objective : activate the lever in the north before you return into the north
Loss if : sergeant Bratt or Simon are killed during the action
Enemies : Ray'Ther, Squee'Coo
Ammo boxes : 8
Equipment boxes : 3 (20 points, 20 points, 20 points)
Space marines : Sergeant Bratt, Rock, Austin, Knox, Simon

Note : this mission was played at difficulty level 1

Tips :
- The flame thrower might become handy here.
- Don't be conservative with your ammo. You'll find more than you need...
- Blow up tubes fast.

Commendations : no

Before mission :
The Old Fort
Weapons : light combat gun, advanced combat gun, standard assault rifle, sniper rifle, flame thrower
Equipment : short range scanner, light armor, standard armor, light stimulants, servo system, medical kit, munitions pack

Strategic report : -