The first antenna station is powered up, and we've got the second one in sight, but still no batteries for the transmitter itself. We're checking every crate - they have to be here... somewhere in the halls... they have to be...
Objective : activate the lever before you return into the halls Loss if : sergeant Bratt or Simon are killed during the action Enemies : Dec'Ther, Squee'Coo, Gore'Ther Ammo boxes : 5 Equipment boxes : 4 (10 points, 10 points, 50 points, +1 skill point for technical) Space marines : Sergeant Bratt, Rock, Austin, Knox, Simon
Note : this mission was played at difficulty level 1
Tips : - Spread your squad. - You need two groups to control the upper platform. - Blow up tubes quickly.
Commendations : no
Before mission : The Old Fort Weapons : light combat gun, advanced combat gun, standard assault rifle, sniper rifle, flame thrower Equipment : short range scanner, light armor, standard armor, light stimulants, servo system, medical kit, munitions pack
Strategic report : -
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