The first antenna station is powered up, and we've got the second one in sight, but still no batteries for the transmitter itself. We're checking every crate - they have to be here... somewhere in the halls... they have to be...

Objective : activate the lever before you return into the halls
Loss if : sergeant Bratt or Simon are killed during the action
Enemies : Dec'Ther, Squee'Coo, Gore'Ther
Ammo boxes : 5
Equipment boxes : 4 (10 points, 10 points, 50 points, +1 skill point for technical)
Space marines : Sergeant Bratt, Rock, Austin, Knox, Simon

Note : this mission was played at difficulty level 1

Tips :
- Spread your squad.
- You need two groups to control the upper platform.
- Blow up tubes quickly.

Commendations : no

Before mission :
The Old Fort
Weapons : light combat gun, advanced combat gun, standard assault rifle, sniper rifle, flame thrower
Equipment : short range scanner, light armor, standard armor, light stimulants, servo system, medical kit, munitions pack

Strategic report : -