Cost : 80 Damage : +2 Action point : 1 Defensive mode : yes Mode A : yes Mode B : yes Range : 0-40 Accuracy : 90% Ammo : infinite Close combat : no Skills points needed : - Constitution : 3 - Light weapon : 0 - Heavy weapon : 5 - Technics : 3 - Medicine : 0 - Leadership : 0 TOTAL : 11
You can use this weapon in two modes. Ignore armor of target and inflicts two hit points damage in weapon Mode A or take over control of the enemy in weapon Mode B. This will only work if your intended victim is down to a few hit points. Always instantly overheats the weapon. Number of shots that can be fired from a cold gun before it becomes hot : 4 Number of shots that can be fired after your turn is over before it gets hot again : 1
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