Heavy Stimulants

HeavyStimulants+2 action points for one round and maximizes the physical condition of the unit. It's refiled after the mission.
Cost : 50
Action point : 0
Skills points needed :
- Constitution : 1
- Light weapon : 0
- Heavy weapon : 0
- Technics : 0
- Medicine : 2
- Leadership : 0
TOTAL : 3

 

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